Wednesday, 21 May 2014

The Jet Lag (Li) Issue

This, in honour of one of my dear friends who is halfway across the planet, traveled westwards, thus founding a grave question in my head; is it possible to beat jet lag? Or is that just a stupid question, as I am primarily inept and have never left this "great" country of mine. Sarcasm aimed towards country is non-threatening, please ignore if offended.



As usual, probably not reading this, but have a nice trip, enjoy for the stranded bird.

I will however, plan any trip to the west that comes my way and try to beat this wretched foe, for the greater good of humanity. Or prove myself further inept at understanding basic concepts.

Cheers!
(Today I'm a stranded bird)

Monday, 12 May 2014

Crab Soup

In reference to one of my most beloved games of all times, and one whose story I just finished (miraculously so, if I may add), I give the world Sleeping Dogs fanart!!
I have a couple of more ideas which I'll get to work on soon, so if there truly is someone out there who actually reads this, know that if you exist and are reading this, it makes me really happy. I appreciate that you're taking time off.


It is a wallpaper, 16:9,  so enlarge and have fun..
Old salty crab had too much of a reference feel to it, so I changed it to the salty crab.. More of a general feelish...

Been feeling down. But it's ok. If you like this, then I'm happy. Whoever it is that may look at this..

(Mixing personal and professional here, might not be a good idea, but one should cut loose every once in a while.)

Cheers!
Today I'm a chameleon.

Thursday, 8 May 2014

Kaolin the Swag Spirit

Yet another line of Dota2 renders that I've been messing around with, this time it's Kaolin the Earth Spirit, rather SWAG SPIRIT, because of his initial swagginess when the hero was released (forgive my use of the word swag, it's still early in the morning, and I'm not in a fit state of mind.).


Kaolin and Friends :)

This time, I decided to mess around with the parts and create some custom shaders and in some parts, even textures for the model. Here's the result:


Kaolin

All models here have been done up using blender and cycles, and for those of you who want to get to doing this, I would highly recommend learning to use blender and cycles, it is literally the most useful thing in the world, aside from a multitool and a friendzoned guy. I would know :p

Here's a work in progress, there's no photoshop ones as I didn't even use it here :D


The belt was the most annoying as it had multiple parts in it that needed different shaders, so I had to duplicate it and for each part I had to delete the all faces on the belt, except the one I needed for each part. Basically sitting and deleting complicated dots. Annoying, time consuming, but good results :)


Cheers!