Showing posts with label 1920x1080. Show all posts
Showing posts with label 1920x1080. Show all posts

Monday, 12 May 2014

Crab Soup

In reference to one of my most beloved games of all times, and one whose story I just finished (miraculously so, if I may add), I give the world Sleeping Dogs fanart!!
I have a couple of more ideas which I'll get to work on soon, so if there truly is someone out there who actually reads this, know that if you exist and are reading this, it makes me really happy. I appreciate that you're taking time off.


It is a wallpaper, 16:9,  so enlarge and have fun..
Old salty crab had too much of a reference feel to it, so I changed it to the salty crab.. More of a general feelish...

Been feeling down. But it's ok. If you like this, then I'm happy. Whoever it is that may look at this..

(Mixing personal and professional here, might not be a good idea, but one should cut loose every once in a while.)

Cheers!
Today I'm a chameleon.

Thursday, 8 May 2014

Kaolin the Swag Spirit

Yet another line of Dota2 renders that I've been messing around with, this time it's Kaolin the Earth Spirit, rather SWAG SPIRIT, because of his initial swagginess when the hero was released (forgive my use of the word swag, it's still early in the morning, and I'm not in a fit state of mind.).


Kaolin and Friends :)

This time, I decided to mess around with the parts and create some custom shaders and in some parts, even textures for the model. Here's the result:


Kaolin

All models here have been done up using blender and cycles, and for those of you who want to get to doing this, I would highly recommend learning to use blender and cycles, it is literally the most useful thing in the world, aside from a multitool and a friendzoned guy. I would know :p

Here's a work in progress, there's no photoshop ones as I didn't even use it here :D


The belt was the most annoying as it had multiple parts in it that needed different shaders, so I had to duplicate it and for each part I had to delete the all faces on the belt, except the one I needed for each part. Basically sitting and deleting complicated dots. Annoying, time consuming, but good results :)


Cheers!


Monday, 28 April 2014

Sword Render

Going crazy over blender, pretty much as any sane person should, I've been downloading dota 2 models and playing around with them. My last one was a Juggernaut, so this time I decided to play around with the shaders in cycles (the blender render engine).

This is Juggernaut's sword without any materials on it (except the bland white default texture):


This is the sword with the basic ingame materials and textures:



And, the long awaited, with much bated breath at that, final render using the cycles shaders without the dota 2 textures:


(There is no real noticeable difference between 512 and 1024 sampling. Sad really)

The more we learn. :D

Cheers!

Saturday, 26 April 2014

The only drink for true heroes.

You cry, you die.
You die, I get paid.




I wonder if 'Metric Randomizer' is a good name..

Cheers.

Rendered in Blender v2.69 using cycle, and edited in Photoshop 7
(Learnt what an alpha is, and also Cycles. Good fun.)


In Blender, rendering using cycles.



In Photoshop, final editing.

Sunday, 6 April 2014

The Nyx-Fix

Welcome back to DotA2. Too many filthy peasant-like INT pickers on their team? I have a one-stop-full-party rock solution. Presenting... THE NYX-FIX


In the world's best(est) resolution 16:9 (not that new world 1440 stuff)
New addition! Work log. Because I want you to know how I did this. Unlike those magician people. I'm a nice guy.
Recipe:
1 x Photoshop
1 x design tablet (situational)
A lot x patience

Steps:
1. Make lines.  (Rough>Final Rough> Final final> Final with thick)
2. Colour.  (Sampling colours>Test Colours> Final Colours)
3. Shade.  (50 Shades of Dark + 50 Shades of Light)
4. Beautify.  (Background + Text + Border)
5. Enjoy.  (By sitting back)


There was indeed a point of time where I accidentally made sand king's rump on nyx, however, when I realized what had been done, which I realized after colouring and shading, I sat myself down, and changed it back to cute li'l nyx rump.
Nothing else out of the ordinary occured during the making of this pun based piece.
I wish the shadow fiend fire thing would have happened here too, but I have no clue how I managed that :P

Cheers!