Showing posts with label 16:9. Show all posts
Showing posts with label 16:9. Show all posts

Friday, 4 July 2014

Of Space Lions and Such..

This one. No need for explanation.
As he strode across the battlefield, prepared to forge the entrance to his enemies makers, he could not help but notice a certain tense in his warriors.
"WE ARE THE KEYS TO HELL!!" he proclaimed, rallying, instilling both fear and courage.
He knew, once they saw the whites in their eyes, there was but one thing left to do,
"CHAAAARGE!", he yelled, as he led his Li-ions to victory.

-Anon; The Tale of Li-ions



Cheers!
(Today I made popcorn.)

Wednesday, 21 May 2014

The Jet Lag (Li) Issue

This, in honour of one of my dear friends who is halfway across the planet, traveled westwards, thus founding a grave question in my head; is it possible to beat jet lag? Or is that just a stupid question, as I am primarily inept and have never left this "great" country of mine. Sarcasm aimed towards country is non-threatening, please ignore if offended.



As usual, probably not reading this, but have a nice trip, enjoy for the stranded bird.

I will however, plan any trip to the west that comes my way and try to beat this wretched foe, for the greater good of humanity. Or prove myself further inept at understanding basic concepts.

Cheers!
(Today I'm a stranded bird)

Monday, 12 May 2014

Crab Soup

In reference to one of my most beloved games of all times, and one whose story I just finished (miraculously so, if I may add), I give the world Sleeping Dogs fanart!!
I have a couple of more ideas which I'll get to work on soon, so if there truly is someone out there who actually reads this, know that if you exist and are reading this, it makes me really happy. I appreciate that you're taking time off.


It is a wallpaper, 16:9,  so enlarge and have fun..
Old salty crab had too much of a reference feel to it, so I changed it to the salty crab.. More of a general feelish...

Been feeling down. But it's ok. If you like this, then I'm happy. Whoever it is that may look at this..

(Mixing personal and professional here, might not be a good idea, but one should cut loose every once in a while.)

Cheers!
Today I'm a chameleon.

Thursday, 8 May 2014

Kaolin the Swag Spirit

Yet another line of Dota2 renders that I've been messing around with, this time it's Kaolin the Earth Spirit, rather SWAG SPIRIT, because of his initial swagginess when the hero was released (forgive my use of the word swag, it's still early in the morning, and I'm not in a fit state of mind.).


Kaolin and Friends :)

This time, I decided to mess around with the parts and create some custom shaders and in some parts, even textures for the model. Here's the result:


Kaolin

All models here have been done up using blender and cycles, and for those of you who want to get to doing this, I would highly recommend learning to use blender and cycles, it is literally the most useful thing in the world, aside from a multitool and a friendzoned guy. I would know :p

Here's a work in progress, there's no photoshop ones as I didn't even use it here :D


The belt was the most annoying as it had multiple parts in it that needed different shaders, so I had to duplicate it and for each part I had to delete the all faces on the belt, except the one I needed for each part. Basically sitting and deleting complicated dots. Annoying, time consuming, but good results :)


Cheers!


Monday, 28 April 2014

Sword Render

Going crazy over blender, pretty much as any sane person should, I've been downloading dota 2 models and playing around with them. My last one was a Juggernaut, so this time I decided to play around with the shaders in cycles (the blender render engine).

This is Juggernaut's sword without any materials on it (except the bland white default texture):


This is the sword with the basic ingame materials and textures:



And, the long awaited, with much bated breath at that, final render using the cycles shaders without the dota 2 textures:


(There is no real noticeable difference between 512 and 1024 sampling. Sad really)

The more we learn. :D

Cheers!

Sunday, 6 April 2014

The Nyx-Fix

Welcome back to DotA2. Too many filthy peasant-like INT pickers on their team? I have a one-stop-full-party rock solution. Presenting... THE NYX-FIX


In the world's best(est) resolution 16:9 (not that new world 1440 stuff)
New addition! Work log. Because I want you to know how I did this. Unlike those magician people. I'm a nice guy.
Recipe:
1 x Photoshop
1 x design tablet (situational)
A lot x patience

Steps:
1. Make lines.  (Rough>Final Rough> Final final> Final with thick)
2. Colour.  (Sampling colours>Test Colours> Final Colours)
3. Shade.  (50 Shades of Dark + 50 Shades of Light)
4. Beautify.  (Background + Text + Border)
5. Enjoy.  (By sitting back)


There was indeed a point of time where I accidentally made sand king's rump on nyx, however, when I realized what had been done, which I realized after colouring and shading, I sat myself down, and changed it back to cute li'l nyx rump.
Nothing else out of the ordinary occured during the making of this pun based piece.
I wish the shadow fiend fire thing would have happened here too, but I have no clue how I managed that :P

Cheers!


Friday, 21 March 2014

In the forest, In a heartbeat. (Shadow Fiend owns you.)

Now that winter hath be to the most certainty, over, I can say snowballing and refer to DotA2 without having to explain. Not really, but mainly because most of my friends, who inhumanely amazingly barely even reach the double digits in terms of numbers, don't play DotA2. So I have to make do with you internet. And I love you. Among other things. Back to topic of snowballing, here's a horrifying thingie of one amongst tons of horrifying thingies in the DotA-verse who can snowball pathetically hopelessly easily.
Volvo plej nerf dis thing. (Not)


Now in beautiful 1920x1080 format. 16:9 ftw.

Love,
TheMarmaladeMaiden

Tuesday, 14 January 2014

A Mathematical Mishap

So, the other day, we were treading deep into the territory of mankind's greatest enemy... 3-Dimensional Geometry, and I couldn't help but ponder... "How did the bloody planes intersect in the first place?"


(16:9 ratio, you know, the popular one)