Monday, 28 April 2014

Sword Render

Going crazy over blender, pretty much as any sane person should, I've been downloading dota 2 models and playing around with them. My last one was a Juggernaut, so this time I decided to play around with the shaders in cycles (the blender render engine).

This is Juggernaut's sword without any materials on it (except the bland white default texture):


This is the sword with the basic ingame materials and textures:



And, the long awaited, with much bated breath at that, final render using the cycles shaders without the dota 2 textures:


(There is no real noticeable difference between 512 and 1024 sampling. Sad really)

The more we learn. :D

Cheers!

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